Johnhenry Brayman Portfolio
Game Developer and Designer with a specialization in Unreal Engine and C++ Game Development. Passionate about creating captivating gameplay and immersive user experiences.
ME AND MY WORK
my work
Forgotten
A third-person Nordic horror game built in Unreal Engine 5 using C++ and Blueprints. This was my Senior Thesis project so I did every aspect of the programming and design. Utilizes an advanced AI system to make a challenging and unpredictable boss fight. Was showcased at the FIT 2023 Graduating Student Exhibition for all to play!
Game Development
Cannibal Manor
Coming soon! Cannibal Manor is a horror hide-and-seek game I am currently working on with a small team of extremely talented individuals. My role is the gameplay designer and programmer. We’re all super excited to keep working on this and will provide more details and gameplay as the game gets closer to completion!
Game Development
FIT Mobile App
Re-designed my school’s mobile app to make it more accessible and appealing to the students. Implemented intuitive and user-centered design principles, resulting in a streamlined and visually appealing interface and enhanced user engagement.
UX Design
3D Work
A portfolio of work showcasing some of my 3D work throughout my years at school. This includes character modeling and animation, architectural models, and other fun projects.